julio_chango said:
Halo needs to create new rooms matched on players skill sets. It's not fun for either the experts or beginners when there's always dead weight on a team. how do we make this movement happen??
Dead weight as in players whose skill level doesn't match the rest of the team?
Personally I think that rests on other players, not the developer. If you see someone who you think could stand to play better, why not just give them a few friendly pointers, or offer to help them out? In my experience people who suck already know they suck, and they don't need people to keep telling them something they already are aware of. They just need more practice, and for people to be patient with them while they learn. Everyone has to start somewhere, but if experts weren't so hard on beginners, maybe the beginners would play long enough to be as good as the experts.
More on topic, who is excited for Halo 4? We're just a little over 24 hours away from being able to play it.
I don't know about everyone else, but I'm going to fire up the campaign first. The reviews have been pretty good.
Out of everything I've read or heard about Halo 4, the only thing that disappoints me so far is that there isn't a theater mode for the campaign. But 343 is looking into adding that as a title update.
Anyway, I'm picking up Halo 4 at midnight tomorrow, so if anyone else gets it, just message me if you see me online and want to play.