No, the SNES has a lower screen resolution than any of the Neo Geo systems.
The SNES is 256x224 with 16 - 16 color palettes (8 for the screen and 8 for the sprites), and it only has 64k VRAM.
The Neo Geo is 320x224 with 256 - 16 color palettes (The Neo Geo uses sprites for everything). The most limited Neo Geo system (Neo Geo CD) has 512k of VRAM.
And, the SNES can do a maximum of 3 planes of graphics, but not all planes can use 16 color tiles. (Only two can be used, if both use 16 color tiles).
The Neo Geo can easily to 2 or 3 planes with 16 color tiles each.
The 68000 in the Neo Geo performs a lot better than the 65816 chip in the SNES, and has 16 bit access instead of 8 bit for the 65816.
The only advantage the SNES has is Mode 7. The Neo Geo can do the scaling, but not the rotation.