Joined Jun 2004
11K Posts | 0+
Georgia
^
I ask because it seems like people want Nintendo to reinvent the wheel with every game they make. People want Nintendo to stop using their old franchises and make new ones, or to at least do different things with the old franchises.
The problem with that is, when Nintendo actually does try new stuff with their old franchises, people tend to label it as a gimmick and/or refuse to give it a try.
Cases in point:
1) Wind Waker's cel-shading - not quite a gimmick, but people still complained and a lot of so-called "hardcore" Zelda fans (IMO if you didn't at least give WW a try, you're not a hardcore Zelda fan) still haven't even played it.
2) Legend of Zelda: Four Swords Adventure's connectivity - I'm sure you all know the problems people had with this issue, so I'm not going to go into detail. Suffice it to say that people still complain about this, too.
3) Donkey Konga - Everyone who has played it at least likes it, and most love it. But many people are turned off that it's a music game instead of a platformer.
4) Donkey Kong Jungle Beat - So it's a platformer with Donkey Kong, but now people have to complain about it because it uses the bongos instead of a controller.
5) Super Mario Sunshine's F.L.U.D.D - A lot of people wondered what the heck a water gun was doing in a Mario game, and wondered why SMS wasn't more like SM64.
How can we, as gamers, really expect Nintendo to keep going out on limbs to make their games fresh and exciting if we refuse to try what they've already offered us?
For every one of you who has at some point wished Nintendo would try something different, how many of the above games did you try (not counting DK Jungle Beat, since it's not out yet). How many of the above games did you not even bother with because you "didn't like the changes"? How about people you know?
I'm not singling out anyone here. I'm just hoping to get some good conversation on the subject.
I ask because it seems like people want Nintendo to reinvent the wheel with every game they make. People want Nintendo to stop using their old franchises and make new ones, or to at least do different things with the old franchises.
The problem with that is, when Nintendo actually does try new stuff with their old franchises, people tend to label it as a gimmick and/or refuse to give it a try.
Cases in point:
1) Wind Waker's cel-shading - not quite a gimmick, but people still complained and a lot of so-called "hardcore" Zelda fans (IMO if you didn't at least give WW a try, you're not a hardcore Zelda fan) still haven't even played it.
2) Legend of Zelda: Four Swords Adventure's connectivity - I'm sure you all know the problems people had with this issue, so I'm not going to go into detail. Suffice it to say that people still complain about this, too.
3) Donkey Konga - Everyone who has played it at least likes it, and most love it. But many people are turned off that it's a music game instead of a platformer.
4) Donkey Kong Jungle Beat - So it's a platformer with Donkey Kong, but now people have to complain about it because it uses the bongos instead of a controller.
5) Super Mario Sunshine's F.L.U.D.D - A lot of people wondered what the heck a water gun was doing in a Mario game, and wondered why SMS wasn't more like SM64.
How can we, as gamers, really expect Nintendo to keep going out on limbs to make their games fresh and exciting if we refuse to try what they've already offered us?
For every one of you who has at some point wished Nintendo would try something different, how many of the above games did you try (not counting DK Jungle Beat, since it's not out yet). How many of the above games did you not even bother with because you "didn't like the changes"? How about people you know?
I'm not singling out anyone here. I'm just hoping to get some good conversation on the subject.